> dir
>>> Directory of N:/ImportantCharacters/NecroZera

  <DIR> ..

  <INF> Description
>>> Necro is a human from a parallel replica of Earth. He is 5'11" tall with mid-green eyes and yellowish-brown hair. Often he'll be wearing his white labcoat with a variety of shirt and pants choices. He also wears mechanical boots he built himself, but we'll get to that in a moment.

  <INF> Backstory
>>> As a pair, Necro & Twilight were not given a formal introduction into the [Primary Heroes]. Both [Timelines A & B] had no unique plot for them to show up in; they more or less "popped up" and had their own goals for interacting with Kade's group, specifically in the latest 2010s before KNiF. This also means they were given a better backstory in [The Reboots].
>>> For Necro, he was designed to be Kirb's self-insert before his first [sona] in KNiF. He was given powers similar to someone beyond the 4th wall, as if Kirb wanted to be able to control his lore from the inside. This didn't go over well with his friends and made things more complicated to keep up with, causing Kirb increased stress & confusion. It hit a climax in 2020 when he wanted to kill off Kade and start over, causing the [Kade Evolution] project. Necro was to build a robotic copy of Kade based on Mecha Sonic from the Sonic the Hedgehog franchise, more importantly being based on the fan-made series Super Mario Bros. Z. This, too, failed to work out, leading to the creation of KNiF.

  <INF> Abilities
>>> Necro is fairly easy to explain since he follows usual cartoon setups. He's your average scientist type who builds his own weapons/gear, two of his most common being his boots and the Copy Buster.
>>> The Copy Buster acts similar to the Mega Man franchise and its protagonist. It works on a smaller scale and can only copy singular attacks it absorbs. For example, if it absorbs one of [Chisk Dreemurr]'s knives, it would transform to match the weapon's shape. However, it could not copy Chisk's spellcasting, simply being a regular knife. Alternatively, if it absorbed one of the magic slashes the knife can generate, it would be able to fire an infinite amount of the same slashes until ejecting the original.
>>> Second would be his metal boots: They have two pads on the bottom of each that can have different effects enabled. The Hover effect can let Necro float in mid-air, as well as levitate up, down, forwards or backwards for full control. The Rail effect summons an ever-growing grind rail similar to some video game titles, pushing Necro forward until disabled. Tilting & moving his body allows him to shift the rail's direction. These and more are activated by voice command.

  <INF> Relationships
>>> Necro and Twilight mostly have a silent relationship with the remaining 4 due to their age gap. The two are more grown-up than the others and don't have as much "childlike wonder", per se. Still, they enjoy adventuring as a group and like to show their fighting skills often.

  <DSC> ["KADE"] As mentioned before, Kade and Necro didn't get along thanks to the retconning Kirb wanted to push. The events caused the two to have an antagonistic view of each other, and gave Necro lingering regret. While the tension has since gone away, he still wants to "make it up" to Kade all these years later.
  <DSC> ["KURSON"] Being the one with the most training in their group, Necro appreciates taking lessons from Kurson. Kurson finds ways to hone Necro's technology to his benefit and tries to help brainstorm new easy-to-carry gadgets. Necro's even worked on a prototype to give Kurson's spear new functions... at least, before everyone went missing.
  <DSC> ["CHISK"] Necro enjoys Chisk's interest in his works and teaches them when they both have free time. Necro's background gives Chisk a lot to experiment with, from chemistry to robotics, or just simple software coding. They'be made a good bond with each other.
  <DSC> ["SECONDARY HEROES"] Both Necro & Twilight are fascinated with the 2nd group's origin story and have wanted to record as much as they could. There's some overlap in how the group's magic works versus Necro's and Twilight's experience with Equestria. If only we could've copied what he archived to our own... Maybe someday.

  <INF> Highlights
>>> Necro's two major highlights were before and during Nightmare in Funland. He and Twilight rescued Kurson, Chisk & Asriel from Nightscar's control with their chemistry skills. A safer, test sample was given to them when they returned home, allowing them to reverse-engineer it to work towards a cure. Afterward, they pinpointed the remaining 3's lab and forced the potion onto them, getting everybody one step closer to freedom.
>>> However, before KNIF came to be, Necro was stuck between a rock and a hard place; Twilight was comatose due to an infection from ongoing events. She was caught in the crossfire of Kade's departure from a separate universe, them and other heroes they were with trapped in a white void against a viscous monster. The beast's magic struck Twilight, and although Necro could salvage his friend, Kade was unsavable while Twilight fell limp. Despite this story falling to the wayside and being completed off-screen, this was yet another puzzle piece that built into Kirb making KNiF.

  <INF> Miscellaneous
>>> Necro's effect on Equestria is best explained in conjunction with The Reboots, but at the very least, he was able to change its timeline of events. He brought Twilight to him shortly after Season 9 of My Little Pony: Friendship is Magic, disregarding the timeskip featured in the episode "The Last Problem". He's also built a safe connection between both worlds, claiming peace with Princess Celestia after he was taken to Equestria the second time around. Pony characters' lives are mostly unchanged, though Kirb has wanted to redesign The Mane 6 for a long while.

  >>> WRITTEN BY
  >>> [ Spacia ]